Borderlands 4's New Planet Features One Huge Improvement Over Borderlands 3
Briefly

Borderlands 4 will offer a seamless game world with fewer loading screens compared to Borderlands 3. The development team utilized the power of Unreal Engine 5 to create this expansive environment, allowing for dynamic gameplay. Players will experience 360-degree combat areas and enemies that interact naturally within their environment. Various missions will range from helping Claptrap recover mementos to story-based quests. A new villain, the Timekeeper, has been introduced, and each character will feature an expanded skill set.
The power of Unreal Engine 5 gave us other advantages to be able to make a seamless world and things of that nature.
Players can enter into spaces from any direction, including from the air, allowing for more 360 combat areas.
Enemies aren't just waiting around to fight players; they're alive and doing things from far away, blending into their environment.
One side mission involves players helping Claptrap recover mementos from previous adventures, amidst various story-based missions.
Read at GameSpot
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