Baldur's Gate 3 Dev Embraces Machine Learning For "Tasks That Nobody Wants To Do"
Briefly

Larian Studios is exploring machine learning and AI to improve game development processes, specifically to automate tedious tasks like motion capture cleaning and voice editing. According to Swen Vincke, the CEO, these technologies, particularly in white boxing, help accelerate the iteration phase before gameplay design. Although he recognizes the potential for new gameplay elements through machine learning, he acknowledges that these advancements are still in their infancy and not fully realized yet. The focus remains on empowering developers rather than replacing them.
Swen Vincke emphasized that Larian Studios uses machine learning to automate tedious tasks in game development, which allows developers to focus on more creative aspects.
Vincke shared insights on how Larian harnesses white boxing with machine learning, enabling rapid iteration of ideas before the actual gameplay implementation begins.
Read at GameSpot
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