4 Years Later, The Outspoken Rebel of Couch Co-Op Games Is At It Again
Briefly

Josef Fares, a game designer with a 25-year career, began as a Hollywood outsider but always had a passion for gaming from childhood. Fleeing the Lebanese Civil War, he found solace in video games, eventually making a successful career in film with heartfelt stories. At 35, he switched to game development, creating notable titles like Brother: A Tale of Two Sons, A Way Out, and the acclaimed It Takes Two. His latest project, Split Fiction, continues to reflect his creative vision within the gaming industry.
Josef Fares' journey as a game designer showcases his passion for storytelling and game-making, emerging despite challenges as an immigrant and outsider in the industry.
Fares transitioned from a successful film career to video games, using his storytelling skills to create critically acclaimed titles such as It Takes Two and A Way Out.
Read at Inverse
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