"It feels exactly like we wanted it to": the making of Ultraman: Rising
Briefly

The development work that had been undertaken over the previous two decades was there for Tindle, his co-director John Aoshima, and their collaborators at ILM Feature Animation to build upon.
Of the character design in the film, Tindle notes the contribution of character art director Keiko Murayama. "She's an incredible artist who I'd wanted to work with for a while," he says. "I'd worked with her back at Disney years ago."
In turn, this observation led Tindle to note another frame of anime and manga reference for the film's elegant character design. He explains: "The Evas in Evangelion have longer arms and longer legs. I wanted [lead character] Ken's body shape in our film to be a bit like that of a swimmer: really broad shoulders, lanky, and of course in very good shape."
Staying with the detail of human character design, co-director Aoshima explains the nuances of skin tone used in the film. "We had the opportunity to explore the skin tone," he says. "Nothing comes for free in CG production, so any extra detail is a consideration, and we felt like varied skin tone was the right thing to do."
Read at Creative Bloq
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