5 Lessons In Gamifying Health
Briefly

I've been designing games and gamified apps that improve health and wellbeing for around a decade.When I first started designing in this sector, things were fuzzy and ill-defined.People were just kind of trying things and seeing what worked, often to the detriment of their users.A lot has changed since then, most notably the amount of money and attention being funneled into user-facing healthcare applications.
Read at Medium
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