The article emphasizes that productivity in UX design is not merely about speeding through tasks but rather about making informed, quick decisions. It advocates for creating initial versions that can be tested and refined iteratively, with a strong focus on user functionality over aesthetics. The author highlights the importance of organized design systems, constructive feedback, and collaborative sharing within teams. Automating routine tasks is encouraged to allow more focus on meaningful design decisions, while continuous learning and adaptation are essential for growth in the field.
The first version doesn't have to be perfect. Make it, test it, and refine it later. Iteration is our friend, and procrastination is the enemy.
The goal of design is to solve the user's task and problem. Visual appeal is essential, but it comes second to functionality.
Organized design systems, uniform naming, and order in working files provide scalability and transparency in teamwork.
You should take any feedback as an opportunity for growth, responding specifically to those whose insights you value.
Collection
[
|
...
]