After a promising eight-year development, Concord, an online multiplayer game, faltered and was pulled by Sony within two weeks of its release, marking a rare failure.
Despite having a team of 150 and a significant budget, Concord was described as ‘generic’ by critics, failing to excite players leading to disappointing sales.
Sony's decision to halt Concord's sales and offer refunds reflects a significant setback in a competitive market, with only 25,000 copies sold.
The history of Concord is stark, from its lengthy development to its quick demise, highlighting challenges in bringing innovative titles to market.
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