Concord Review: Dead on Arrival
Briefly

Eight years in the making at a reported development cost of over $100 million, Concord failed to capture player interest, selling only 25,000 copies after its launch.
The game's calamitous launch and critically low player counts indicate that its pricing strategy and marketing efforts may have detracted from its potential success.
Despite its potential, the multiplayer-only Concord launched at a baffling $40 price tag and did not manage to distinguish itself in a crowded genre.
The developers have suggested exploring options for a potential free-to-play model, indicating a willingness to rethink the launch strategy that led to such a quick failure.
Read at Gadgets 360
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