"We don't think Hi-Fi Rush 2 is going to make us money," Krafton boss says, possibly winning the award for the strangest thing to come out of a CEO's mouth in 2024
Briefly

Krafton CEO Changhan 'CH' Kim explained the acquisition wasn't solely profit-driven; rather, it aimed to foster creativity within their portfolio for potential development success.
Kim emphasized maintaining Tango's legacy despite past financial struggles, recognizing their creative potential. Acquiring Hi-Fi Rush's IP was motivated by fans' desire for sequels and innovative gameplay.
The acquisition's rationale involved increasing their project lineup to mitigate risks in the inherently unpredictable gaming industry, acknowledging the necessity of taking challenges in game development.
Kim addressed that previous titles might not have broken even, indicating that the financial outcomes were not the primary consideration in acquiring Tango Gameworks.
Read at VG247
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