Star Citizen Dev Is Forcing Employees To Work Seven Days A Week - Report
Briefly

Star Citizen developer Cloud Imperium Games is allegedly making employees work seven days a week leading up to the annual CitizenCon, with minimal time off.
An internal email revealed that while employees can work from home the Sunday before CitizenCon, Cloud Imperium Games prefers they come into the office.
Employees have been pre-approved for 12 hours of TOIL per week, but if they leave the company before the release of Squadron 42, they lose that time.
CitizenCon will take place in Manchester, England on October 19-20, but there's no confirmed date for when Star Citizen will exit early access.
Read at GameSpot
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