Star Citizen developer mandates 7-day work weeks, with no promise of overtime payCloud Imperium mandates seven-day work weeks for staff ahead of CitizenCon, raising concerns about work-life balance and overtime compensation.
Star Citizen Dev Is Forcing Employees To Work Seven Days A Week - ReportCloud Imperium Games is requiring employees to work seven days a week leading up to CitizenCon, highlighting significant crunch culture in the gaming industry.
Star Citizen developer mandates 7-day work weeks, with no promise of overtime payCloud Imperium mandates seven-day work weeks for staff ahead of CitizenCon, raising concerns about work-life balance and overtime compensation.
Star Citizen Dev Is Forcing Employees To Work Seven Days A Week - ReportCloud Imperium Games is requiring employees to work seven days a week leading up to CitizenCon, highlighting significant crunch culture in the gaming industry.