We wanted to explore the freeform experience of Fallout but made it denser, more focused and interconnected, prioritizing narrative and player choice over large open-world exploration.
Atomfall offers an alternative history rooted in the UK's Windscale fire, where players wake in a quarantine zone, battling to uncover their identity and past.
Our maps in Atomfall are interconnected like those in Sniper Elite, filled with secrets and layers influenced by player choices, emphasizing a cohesive narrative.
The tone of Atomfall is inspired by desperate survival narratives like Children of Men, contrasting traditional gameplay roles to create a unique player experience.
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