State of Unreal 2025 recap
Briefly

The State of Unreal 2025 concluded with demonstrations of Epic Games' technologies aimed at enhancing immersive experiences for developers. The event featured a tech demo in collaboration with CD PROJEKT RED, highlighting new features for The Witcher 4 crafted using Unreal Engine 5.6. Key advancements include performance upgrades that facilitate the creation of expansive open worlds with rich visual fidelity, all running at 60 frames per second. Notable enhancements include the Fast Geometry Streaming Plugin and Nanite Foliage for efficient rendering of complex scenes, targeting overall performance optimization.
The State of Unreal 2025 showcased the advanced technologies Epic Games is developing, including updates to Unreal Engine 5.6 aimed at improving immersive experiences for developers.
CD PROJEKT RED collaborated with Epic Games, demonstrating a tech demo for The Witcher 4's new saga, emphasizing powerful new open-world features on Unreal Engine 5.6.
Unreal Engine 5.6 introduces high-performance upgrades, allowing the creation of detailed, large-scale open worlds at 60 frames per second while leveraging advanced visual effects.
Tech features like the Fast Geometry Streaming Plugin enhance loading times, while Nanite Foliage offers memory-efficient foliage density, aimed for upcoming Unreal Engine versions.
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