Unity has announced another round of layoffs affecting multiple teams, including the entire Behavior department, which was responsible for NPC scripting tools. This follows a period of instability in the company, exacerbated by a controversial Runtime fee that met with strong resistance from developers. After severe backlash, the structure of this fee was revised, leading to the retirement of CEO John Riccitiello. In earlier rounds, Unity cut a significant portion of its workforce, highlighting ongoing challenges within the organization.
Unity's layoffs reflect ongoing instability, with the company recently cutting jobs across various teams, including the entire Behavior department responsible for NPC scripting.
After backlash from indie developers over its controversial Runtime fee, Unity has faced significant upheaval, including multiple layoffs and the retirement of its CEO.
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