Top of the flops: just what does the games industry deem success' any more?
Briefly

The 2013 reboot of Tomb Raider by Square Enix was met with significant success, selling 3.4 million copies in its first month. Yet, Square Enix deemed this a disappointment, raising concerns about the unrealistic sales expectations within the gaming industry. Fast forward to 2024, EA's Dragon Age: The Veilguard, despite being critically acclaimed and engaging 1.5 million players, may face similar criticisms amidst escalating costs and competition, illustrating a trend of unattainable targets in game sales evaluations.
"Square Enix called Tomb Raider's 3.4m first-month sales a disappointment, raising questions about unrealistic industry expectations for game sales."
"EA's Dragon Age: The Veilguard reached 1.5m players post-launch, a figure likely seen as a disaster amid rising development costs compared to past titles."
Read at www.theguardian.com
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