The Silent Hill 2 Remake Is a Thrilling Act of Translation
Briefly

Silent Hill 2 employs 3-D level design as a Freudian nightmare, with incoherent architecture and esoteric puzzles, immersing players in a grim, disturbing environment.
The 2001 classic defines itself not through traditional horror elements but through an unsettling atmosphere, characterized by blood, puke, and muck on every surface.
As players search for James Sunderland's dead wife, they are plunged into a weird world where architecture and puzzles reflect a nightmarish logic beyond comprehension.
Initially met with mixed reviews, Silent Hill 2's stature has grown over 23 years, becoming revered despite lackluster sequels and adaptations.
Read at Vulture
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