The integration of a Silver Screen filter in Still Wakes The Deep allows players to experience its narrative and atmosphere in a haunting black-and-white mode, enhancing the game's horror aesthetic.
"Homicipher starts out with a very simple premise: I'm alone in a new place, I've lost my bag, and I'm in a rusted-out old hallway with flickering lights and a hunched, menacing figure called Mr. Crawling."
Incredibly unnerving scenarios unfolded as players explored haunting atmospheres in Shepton Mallet Prison, enhancing immersion with real fears and ghostly legends of inmates past.