Nintendo's original alarm clock prototypes were a lot less playful
Briefly

Nintendo's Yosuke Tamori revealed, 'we felt that this display system wouldn't be able to communicate the instructions sufficiently.' This insight shaped the final design of the Alarmo.
Tetsuya Akama explained, 'the system that serves as the brain of the alarm clock is in the base, and the LCD screen and speaker are built into the upper part...'
Tamori noted the importance of accessibility: 'the second prototype was difficult for left-handed people to use because the dial was on the right,' which influenced their design choices.
Akama stated that the design team grappled with aesthetics, saying, 'The most difficult factor in the design decision was whether to make it look like an alarm clock or not,' leading to the final round shape.
Read at The Verge
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