Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine
Briefly

I grew up in North London, in a pretty 'rough' council estate... and started to create friendships in arcades... This lead to my love of video games, and I saw how video games wasn't just a solo thing you do at home, but it could also be a community thing too.
I had always been creating 'stuff' since I was as young as 5! ... I guess this influenced a lot of my art going into my career, and still today in the way I approach storytelling... embracing new ways of reaching audiences via Fortnite.
Read at Creative Bloq
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