"It's a huge risk": exploring the Art Nouveau style of video game Songs of Silence
Briefly

"Mucha's illustrations have a great balance of being very sophisticated and elegant, but at the same time they are very decorative and ornamental. That's what we were trying to implement into the game. We wanted it to be very good-looking, but also very stylish and elegant."
"I think that more game developers should take risks regarding art direction. It's always about pushing boundaries and trying something new, and that's how gaming evolves, in my opinion."
Read at Creative Bloq
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