"...the demand for external partners that can act as an extension of game development studios is becoming more critical than ever. No where is this more vital than in art asset production."
"Outsourcing means establishing a relationship between the internal team and ourselves. It means ensuring that everyone's on board working towards the same goal."
"Visual development is setting the tone and art style of a game. This can take the form of establishing shaders for hero VFX, constructing a beauty corner for a world's biome..."
"When Borderlands was first being developed, we worked beside the team on implementing their unique visual style. Gearbox was concerned that its gritty aesthetic would struggle to stand out in a market crowded..."
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