Find out the process behind this colourful, cartoony 3D artwork, How to Raise Your Dragon in the West
Briefly

Guochao Zho, a 3D character artist from Shanghai, shares his creative journey behind the artwork 'How to Raise Your Dragon in the West'. Inspired by a concept by iGgu, Zho dedicated four months to bring the whimsical piece to life using ZBrush and Substance Painter. He preferred to maintain a clean, stylized look, limiting his use of sculpting tools like DynaMesh and ZRemesher. His passion for cartoon-style designs exemplifies his love for the craft, as he expresses gratitude towards the original concept artist for their inspiration.
When I saw this concept designed by iGgu, I fell for it straight away and set out to remake it in 3D. Although it took me four months to complete this project, I enjoyed the journey immensely. I'm so grateful to the concept's original artist for creating this piece. The cartoon style is my favorite and it excites me to do something I love!
I started in ZBrush for the blockout before moving on to ZModeler, and developed a final version several times with DynaMesh and ZRemesher. I didn't use too much sculpting as I felt that the model would look clean, more stylized and remain in my control without it.
Read at Creative Bloq
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