PLATO: How an educational computer system from the '60s shaped the future
Briefly

Bright graphics, a touchscreen, a speech synthesizer, messaging apps, games, and educational software-no, it's not your kid's iPad.This is the mid-1970s, and you're using PLATO.Far from its comparatively primitive contemporaries of teletypes and punched cards, PLATO was something else entirely.If you were fortunate enough to be near the University of Illinois Urbana-Champaign (UIUC) around a half-century ago, you just might have gotten a chance to build the future.
Read at Ars Technica
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