The Mark Zuckerberg-led Meta has spent nearly $50 billion on AR/VR products in over four years, while revenue remains low. Chaotic culture, revolving executives, and lack of experience have contributed to the challenges.
Recent focus on efficiency isn't enough to offset the billions being lost by Meta's Reality Labs. The commitment to AI raises concerns about sustainable spending. Reality Labs expenses surged to $18 billion, with minimal revenue growth.
Reality Labs faced internal issues with inexperienced leaders promoted despite lacking VR/AR knowledge. Hardware mistakes have long-term impacts compared to software, leading to chaotic situations within Meta's AR/VR development.
Employees cited a culture of moving individuals without proper understanding into AR roles. The hardware-oriented nature requires expertise, unlike the agile environment of software development.
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