This one weird trick will fix the nightmare that is scheduling your D&D game
Briefly

Kieron Gillen addressed the common problem of scheduling conflicts in tabletop role-playing games with a proposed "patch" for the 2024 Player's Handbook. He sets forth straightforward but strict guidelines: the Dungeon Master (DM) establishes a regular playtime, and sessions occur regardless of player attendance, promoting consistency in the campaign. Gillen argues that waiting for absent players often leads to campaign failure, suggesting that missing players be creatively incorporated into the narrative. His approach aims to enhance attendance and keep campaigns alive amidst scheduling difficulties.
Gillen emphasizes that most campaigns fail due to scheduling conflicts and suggests a strict approach to ensure consistency in play, thereby increasing chances of campaign success.
He asserts that by playing regularly without certain players, the group increases the likelihood of having a game available for everyone, adapting the story to account for absences.
Read at Polygon
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