
"Some studios have been going through turmoil; there were some project closures and so on, which led to many redundancies in the gaming industry; we've all seen that--it's been very dramatic in many cases. But, literally kill me here, but I don't recall a single time when it would be attributable directly to AI. At least I don't know about that."
"The benefits are real, they're meaningful; but it's not a situation--and I'm unaware of such a situation--where AI could 'sit down and make games.' That's our take. It doesn't mean it's not gonna be useful, but it's not gonna be making The Witcher 5, or 6, or anything like that," Nowakowski explained."
CD Projekt Red is implementing AI primarily in productivity areas and reports the largest benefits there. AI is viewed as providing meaningful and real advantages for efficiency and tooling. AI cannot independently create entire games, and human developers remain essential to creative and production processes. Recent industry layoffs are attributed mainly to canceled projects and studio turmoil rather than direct AI-driven acceleration. Broader AI adoption is not expected to cause net job losses overall, with historical labor shifts cited as precedents. Narrow, task-focused roles are considered most at risk from automation.
Read at GameSpot
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