Hermen Hulst emphasized that while AI could revolutionize gaming, it should be seen primarily as a tool to assist humans, highlighting the importance of maintaining the human touch in game development.
Hulst predicts a dual demand in the gaming industry: one for AI-driven innovative experiences and another for handcrafted, thoughtful content, indicating a need for balance between the two.
Christoph Hartmann noted that while AI might replace tedious tasks in game development, like localization, he believes it will also generate new jobs, similar to past technological revolutions.
Andrew Wilson compared the potential disruption from AI in gaming to previous agricultural and industrial revolutions, suggesting that despite job losses, new opportunities will emerge.
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