The hardest thing to do is to know the one simple action we should take, indicating the nuance between necessary complexity and unnecessary complication in software design.
Excess complexity is nature's punishment for organizations that can't make decisions, underpinning the importance of decisive action within software architecture.
An architectural element should only exist if it solves a tangible problem, emphasizing that each component of architecture should have a clear, meaningful purpose.
There is a difference between complexity and complication; the goal shouldn't be to eliminate all complexity but to minimize unnecessary complications.
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