fromKotaku
1 week agoPokemon Legends Z-A Review: An Enjoyable Identity Crisis
We talked about how, in the '90s, Game Freak probably wasn't designing the world of its monster-taming RPGs to be interrogated, or expecting the core concept of capturing magical monsters in balls to become the source of a heated moral quandary. Established norms like dumping your unused Pokémon in a PC box were probably not meant to make a kid think about the existential dread their seventh-favorite monster might experience in captivity, where they had to put it because they could only hold six Poké Balls on their belt at a time.
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