#game-monetization

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fromArs Technica
4 hours ago

Valve upends the CS2 item marketplace with new "trade up" update

Valve benefits from any panicked trading in the short term, with every Steam Marketplace sale carrying a 5 percent "Steam Transaction Fee" on top of a 10 percent " Counter-Strike 2 fee... that is determined and collected by the game publisher" (read: Valve). In the long term, though, making some of the rarest items in the game easier to obtain will likely depress overall spending among the whales that dominate the market.
Video games
fromKotaku
2 months ago

Bloodlines 2 Locks Core Content Behind Costly Day-One DLC

Vampire: The Masquerade - Bloodlines 2 has been through a hell of a journey to reach us. At last night's Opening Night Live from Gamescom, Paradox revealed the long-delayed game finally has a release date, October 21. What the publisher didn't boast about was is that it is locking two out of the six playable clans behind paid day-one DLC, and it'll cost you an extra $30 to unlock them. A third of the ways to play the game.
Video games
Video games
fromCGMagazine
5 months ago

Gaming Industry Biz: Why Game Monetization is Leveling Up

Game monetization has evolved from pay-to-own to complex methods like microtransactions and subscriptions, significantly impacting revenue generation for developers.
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