#divisive-reception

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Video games
fromGameSpot
1 week ago

Dragon's Dogma 2 Director Says He Designed It To Be "Not Like A Nintendo" Game Loved By Everyone

Hideaki Itsuno intentionally made Dragon's Dogma 2 divisive to target a specific audience and left Capcom to pursue an original AAA at LightSpeed Japan Studio.
Film
fromInverse
1 month ago

The Most Ambitious Sci-Fi Flop Of 2024 Is About To Get The Weirdest Upgrade

Megalopolis, Francis Ford Coppola's divisive film, earned only $7 million and is set for a recut due to its already bizarre content.
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