Don't Bring Me Trolley Problems, Bring Me Trolley Solutions
Briefly

Don't Bring Me Trolley Problems, Bring Me Trolley Solutions
"But in The Trolley Solution, the classic philosophical dilemma and many absurd riffs on it are brought to life in 3D, bringing a whole new level of reality to the hypothetical problem when the crudely animated people splatter into little blobs. What if, for instance, rerouting the trolley would knock a dog's bone away? Can you really make the choice if it means watching the little doggy look into his empty bowl, his tail down, his head despondently hung?"
"A trolley is quickly approaching your girlfriend, who is tied to the tracks. You have the option to divert the trolley to a different track, but on that track is your best friend, also tied up. However, you discover that your girlfriend has been cheating on you with your best friend. But your best friend didn't know she was your girlfriend. To complicate things, your best friend is terminally ill"
The Trolley Solution animates the trolley problem and absurd variations in 3D, converting moral thought experiments into interactive, often comedic vignettes. Crude character animation emphasizes physical consequences as characters splatter into blobs, amplifying the emotional weight of choices. Scenarios include poignant and absurd twists, such as a reroute knocking a dog's bone away or elaborate interpersonal dilemmas involving a cheating girlfriend, an unwitting best friend, and terminal illness. The game includes mini-games and a visual-novel-style love story that subvert expectations and add inventive moral complications, offering original riffs that surpass typical online spoiler threads.
Read at Kotaku
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