Life Is Strange: Double Exposure Is Inspired By Remedy's "Particular Brand Of Weird"
Briefly

"In the course of starting up the game, playing the first couple of scenes, you will have the opportunity to say what occurred in the first game. From that point forward, you've determined your canon."
"So just to be clear, the two realities are: Safi's alive and Safi's dead. Nothing with Arcadia Bay."
"I know that we wanted her far away, right? So symbolically, literally on the other side of the country made sense."
Read at GameSpot
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