Yakuza Creator Suggests There Might Be Too Many Games To Keep Making Them So Big
Briefly

"Even though there aren't many completely original games now, if you include overseas games there are so many titles out there that it's impossible to play them all," former Sega director Toshihiro Nagoshi remarked in a new interview. He further added, "Looking at the situation, I think that the number of console games in the lives of ordinary game fans may be a little excessive. There are still many titles being released, but I feel that the era of games where the volume is the selling point is coming to an end."
Nagoshi mentioned about his new game, saying, "Of course we have the map, but the current version is so large that it's almost too large. This time, while researching existing games, we started by making a fairly large map with roads and highways. Now we are gradually shrinking it down and exploring the best balance for the game."
He criticizes the trend of equating game value with size, stating, "The size of a game's map, the total length of its script, and the average runtime for players are often deployed in pre-release marketing campaigns to bolster the sense that a game is worth its asking price. Value is reduced to how long it will keep a player busy, rather than whether any of the stuff they are doing feels meaningful or fun."
Read at Kotaku
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