The article explores clock speed variations in SNES consoles, revealing differences in DSP speeds that, while small—234 Hz or 0.7%—could affect competitive speedrunning. TASBot members highlight the practical implications of these variances, noting that expert speedrunners could observe minor discrepancies leading to significant changes in gameplay. Additionally, the average reported clock speed of 32,078 Hz suggests that older SNES APUs might actually be increasing in speed, although this claim is primarily circumstantial. The community continues to debate the implications of these findings.
The slowest and fastest DSPs in Cecil's sample showed a clock difference of 234 Hz, or about 0.7 percent of the 32,000 Hz specification.
For a frame-perfect tool-assisted speedrun, though, the clock variations between consoles could cause innumerable headaches.
The survey-reported DSP clock speeds were higher than expected, averaging 32,078 Hz, suggesting older SNES APUs might speed up as they age.
Cecil emphasizes that while discussions about the results are valid, the only certainty is the statistical significance of the results.
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