After 11 months of strike action, SAG-AFTRA and major video game companies have tentatively agreed on a contract. The primary issue was artificial intelligence, with union negotiators emphasizing the need for protections against AI misuse that could harm performers' livelihoods. The specifics of the agreement are yet to be disclosed, as members continue to strike until the final terms are confirmed. Union president Fran Drescher acknowledged progress but noted the ongoing need to prepare for future negotiations. Side-deals allowed some work to continue during the strike, revealing a complex landscape in video game development.
Patience and persistence has resulted in a deal that puts in place the necessary A.I. guardrails that defend performers' livelihoods in the A.I. age, alongside other important gains.
The needle has been moved forward and we are much better off than before, but every contract is a work in progress, and planning will begin for the next negotiation immediately.
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