The decision from the copyright office denies libraries the ability to share out-of-print video games, claiming it would risk their use for recreational purposes, which constitutes copyright infringement.
Frank Cifaldi expressed deep disappointment in the copyright decision, emphasizing their efforts to change copyright law. He noted that the argument was weak and favored industry interests over public needs.
The Video Game History Foundation highlighted that 87% of video games released in the USA before 2010 remain out of print, demonstrating the need for preservation efforts.
The copyright office's stance claimed that allowing libraries to provide remote access to out-of-print titles might harm the industry's ability to sell older games.
#copyright-law #video-game-preservation #out-of-print-titles #library-access #entertainment-industry
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