
"I'm currently not worried about AI taking over creative writing because it is pretty bad at it. And I'm not just saying that defensively. Like, we've really been messing around with it. I don't think it's going to be anytime soon writing novels that are better than human[-written books]."
"The thing that with game writing and game writing specifically is that we have always had to simulate...characters in the game reacting to whatever you do. It's the one place where I feel like AI is worth investigating, game writing."
"What we've found is that, and this is just early days...It's not good at being especially creative. It's not good at being fun."
Erik Wolpaw, a writer at Valve, is experimenting with AI to generate text and audio for video games. He emphasizes that this initiative is not widespread within the company and is not intended to replace human writers. Wolpaw expresses skepticism about AI's ability to produce quality creative writing, stating it is currently ineffective at writing novels better than humans. However, he sees potential in using AI for real-time character reactions in games, suggesting that this application could enhance game writing.
Read at Kotaku
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