Unlike GTFO, Den of Wolves will have both microtransactions and DLC, but that doesn't mean 10 Chambers is going to put any "manipulative stuff" into its next game
Briefly

Since its 2019 launch, 10 Chambers has evolved significantly from a small team with a single successful game (GTFO) to a larger studio embarking on a more ambitious project titled Den of Wolves. This new game, described as a mix of co-op heist action and corporate espionage, reflects the changing landscape of gaming monetization. The studio's strategy has shifted due to increased staff and costs, moving towards a premium pricing model for Den of Wolves, though it will avoid subscription models, aiming to cater to its established audience while adapting to industry changes.
"But now we're 100 people, the burn rate is way bigger, and Den of Wolves is a much more ambitious game."
Read at VG247
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