The Steam Machine Doesn't Even Have To Try
Briefly

The Steam Machine Doesn't Even Have To Try
"The media chimed in too, opining about the timeliness of its return and whether or not it has the chance to significantly dent the crowded market it's entering into. But I don't think the Steam Machine really needs to "fight" in the traditional sense to be competitive. That's because I don't believe it actually has to do anything in order to chip away at the already-crumbling console infrastructure to win hearts and minds. It just has to be there."
"though I'd argue it has failed to leverage that momentum and made itself gaming's premiere hub in large part due to strategic shifts that have complicated matters and muddied the waters. Notably, PlayStation's gambit to invest in live-service titles this console generation hasn't panned out and brought in players outside of its existing ecosystem all that much. At the end of the day, the most exciting prospects in games aren't emerging from PlayStation's camp."
The revived Steam Machine generated immediate excitement among enthusiasts and media. The Steam Machine does not need aggressive competition to influence the market; mere presence can chip away at console infrastructure. The console market is poised for disruption with Nintendo succeeding strongly via the Switch 2. PlayStation 5 leads in sales but failed to capitalize strategically, particularly through unsuccessful live-service investments, reducing its appeal outside the existing user base. Microsoft's gaming division shows instability and lacks clear direction. Both PlayStation and Xbox have ceded ground to PC gaming as Sony gradually ports major titles to PC.
Read at GameSpot
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