The Elder Scrolls IV: Oblivion is fondly remembered for its immersive open world, but its jankiness adds a unique charm, including quirky voice acting and hilarious glitches. As a remake approaches, there's debate whether to preserve these imperfections or refine them for a new audience. The game left a significant legacy and remains influential in RPG design, with many anticipating a modernized version that balances nostalgia with improved production values, especially for newcomers experiencing Cyrodiil for the first time.
«But production values have made so much progress in video games that it's hard not to chuckle at the cracks in the armor: the campy, melodramatic voice acting, the hilarious results when NPC pathing gets screwed up, the unpredictability of its complex physics.»
«Does it remove the charm of one of the most unintentionally funny games ever put to disc? Or does it clean it up for a definitive version that presents the game as players remember it?»
«Oblivion is one hell of a world to live in... It's an experience I still hold up as the standard bearer of immersion nearly two decades later.»
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