The Next Battlefield Could Keep The Last Game's Worst Feature
Briefly

The upcoming Battlefield game will retain a class system similar to Battlefield 2042, returning to Assault, Recon, Engineer, and Support roles. However, it will not lock specific weapon types to classes as in previous titles. Instead, classes will offer unique bonuses to specific weapons, aiming to balance player choice with defined roles. The developers expressed their intent to create interconnected systems that allow customization while encouraging teamwork, although previous failures have made the community wary of these changes.
Despite how unpopular the changes were, the developers behind the next Battlefield game have announced that they're not reverting the class structure.
We envision the future of Battlefield classes to be a series of interconnected systems and fundamentals that shape your role on the field, while granting you the freedom to customize how you execute that role.
The change downplayed the series' emphasis on team synergy, and replaced it with a popular multiplayer idea that didn't make sense for the kind of game Battlefield fans enjoy.
The next Battlefield game will have the Assault, Recon, Engineer, and Support classes for players to choose from, but specific weapon types won't be locked behind classes.
Read at Inverse
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