Take-Two is laying off more than 80 employees at Cloud Chamber, representing roughly one-third of the studio, and the new BioShock game's release has been delayed from late 2026 or early 2027. The project has experienced rocky development, increasing the likelihood that the title will take additional years to complete. 2K Games has appointed industry veteran Rod Fergusson to lead Cloud Chamber and help steer the project. 2K president David Ismailer stated that core aspects of the game will be reworked, the team size reduced to focus the effort, and the project given more development time. Take-Two did not immediately respond to requests for comment.
The team working on the next BioShock game is losing a third of its staff. According to Bloomberg, Take-Two is laying off more than 80 people at Cloud Chamber, which has been working on a new BioShock title, and the game has been delayed from a planned launch in late 2026 or early 2027. The game has already had a rocky development, and the changes likely mean that the new title may still be years away.
To help get this new entry back on track, 2K Games, the division of Take-Two that oversees Cloud Chamber, has hired Rod Fergusson, formerly the head of the Diablo team at Blizzard and helped get BioShock Infinite over the finish line, to lead the Cloud Chamber team. "I'm deeply grateful for the work the studio has done so far, and I'm committed to building a BioShock game we'll be proud of and that our players will love," Fergusson wrote yesterday.
In an internal memo announcing the Cloud Chamber layoffs, 2K Games president David Ismailer said that "while we're excited about the foundational gameplay elements of the project, we've made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work and give the game more time in development," per a memo published .
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