Rebel Wolves, comprised of ex-Witcher 3 and Cyberpunk 2077 staff, has revealed their debut title, The Blood of Dawnwalker, through a cinematic trailer. The game promises a unique '30-day narrative sandbox' where players' choices will impact gameplay significantly. Lead quest designer Mateusz Tomaszkiewicz emphasized the importance of player freedom and agency, aiming to deliver compelling narratives. Design Director Daniel Sadowski highlighted that the game will ensure players' actions or inactions have real consequences in an evolving world. This innovative approach draws parallels with other timer-based games, making it an intriguing project to watch.
"It's how we allow you, the player, to interact with it. The core of it is maximizing players' agency and freedom of choice, while, at the same time delivering the high-quality narratives that we are known for crafting in the past."
"The dynamic world is not waiting for the player all the time, so both action and inaction in Dawnwalker have serious consequences. This encourages meaningful decision-making that impacts gameplay."
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