Splitgate 2 has been placed into a beta state due to negative feedback from the community regarding bugs, lack of features, and design choices. Developer 1047 Games is pausing its planned future updates, instead focusing on fixes and community involvement. The original Splitgate servers will shut down, and staff cuts are being made as part of cost-saving measures. A relaunch is planned for early 2026, with intentions to return to a more grassroots development approach similar to the original game.
We've heard your feedback, and we agree with you: we launched too early. We had ambitious goals with Splitgate 2, and in our excitement to share it with you, we bit off more than we could chew ... So, we're going back to beta.
Basically, I feel like we missed the mark, and I don't think that's a secret. There was a giant Reddit thread that we literally read every single post.
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