Split Fiction's Final Level Has To Be Seen To Be Believed
Briefly

In the game Split Fiction, protagonists Mio and Zoe find themselves trapped in a collaborative virtual reality. Each character, representing distinct genres—Mio in science fiction and Zoe in fantasy—uses their storyworlds to cope with personal trauma. The game features alternating gameplay that showcases their journey through each other’s minds, as they navigate challenges born from their respective creations. The climax introduces a twist with Rader Publishing's interference, resulting in a thrilling convergence of genres and a portrayal of teamwork against adversity, highlighting inventive game mechanics and narrative depth.
The game brilliantly blurs the lines between science fiction and fantasy, providing a unique insight into the protagonists' struggles as they collaborate to escape their entrapment.
Split Fiction's final levels approach the dualities of Mio and Zoe's worlds with inventive design, demonstrating how they must merge their skills to combat a common foe.
Read at Kotaku
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