Split Fiction Director: Working With EA Is Great, But 'Nobody Believes Me'
Briefly

Josef Fares, the director of a popular co-op game, discussed his positive experience working with Electronic Arts (EA) in a recent interview. Despite EA's reputation and two-time 'Worst Company in America' title, Fares insists he enjoys a supportive relationship with the publisher, which many gamers doubt. He attributes the root of the industry's issues not to individual publishers, but to capitalism's insatiable greed, leading to poor decisions. Fares advocates for focusing on genuine game development over profit-driven motives, sharing that passion-driven games succeed without microtransactions or greedy practices.
For some reason, people like to hate EA, I don't know why. My relationship with them is very good. They're super supportive of us.
The problem with the whole capitalist idea is that you need to make more and more and more and more money. That doesn't make sense... you will make stupid decisions.
I just hope, in the best of worlds, that you take less of these stupid decisions and focus on what you truly, truly want. And those are the games.
Because when you have a great game—we're seeing it with [], a game done only from passion, a game where you literally don't have to buy two copies, a game that doesn't have any microtransactions.
Read at Kotaku
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