SPINE was one of Gamescom's sleeper hits, and it's inspired by deep-cut action games you probably don't remember
Briefly

I usually say Remember Me and they blank because they don't remember it. Capcom's incredibly niche euro-punk game holds a place in SPINE's DNA alongside Stranglehold, WET, and other Xbox 360/PS3 deep cuts.
I don't know the [specific] word for it, but I think there's a certain flow. They combined the action and narrative side of things perfectly. I like games like Sifu as well, but I feel like in our game we want to tell more of a story, while Sifu is more focused on action.
Remember Me was very cool because you were really sucked into the environment and everything that happened, and I want SPINE to bring that immersion to the modern audience.
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