
"In the post, Mega Crit acknowledged that this isn't news anyone wanted, including itself, but said that the team ultimately needs a bit longer to get it ready for its early access launch. "There's no single dramatic reason," the post explains. "Some personal life stuff hit the team (everyone's okay!), we kept saying, 'wouldn't it be cool if ...' one too many times, and honestly, the game just needs more polish to meet our standards.""
"In fact there was a teaser for one new feature, Alternate Acts. Upon unlocking them, "you will be randomly greeted with one of two possible acts. These acts differ radically in their environments, enemies, events, and bosses, all of which greatly increase the variety of gameplay between runs." As an example, Act 1a is called Overgrowth, which features an overgrown ruin with strange flora and fauna."
The early access launch of Slay the Spire 2 has been postponed to an unspecified Thursday in March 2026 after an original 2025 target. The team needs extra time for polish, citing no single dramatic reason but noting personal life events and repeated feature additions. The sequel contains substantially more content than the first game, including a new Alternate Acts system that randomly presents one of two radically different acts per run, varying environments, enemies, events, and bosses. Example acts include Overgrowth and Underdocks. Hollow Knight: Silksong was not the cause of the delay.
Read at GameSpot
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