Shadow Of The Erdtree Is The Sekiro DLC We Never Got
Briefly

"This was introduced in order to give freedom to meet the threats mentioned earlier, so you can do something like exploring other areas before going back to challenge bosses that were too strong the first time, allowing you to more easily experience this even in the high-level range."
Instead of collecting a resource that acts as both in-game currency and XP to level up, players would have to fight through the game, collect prayer beads from bosses, and level up HP and attack power only.
Read at Kotaku
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